C's bookshelf: computer-science-programming en-US Fri, 02 Sep 2022 09:05:50 -0700 60 C's bookshelf: computer-science-programming 144 41 /images/layout/goodreads_logo_144.jpg <![CDATA[Invent Your Own Computer Games With Python]]> 8437138 400 Al Sweigart 0982106017 C 0 4.12 2009 Invent Your Own Computer Games With Python
author: Al Sweigart
name: C
average rating: 4.12
book published: 2009
rating: 0
read at:
date added: 2022/09/02
shelves: currently-reading, computer-science-programming, owned-ebook
review:

]]>
<![CDATA[Making Games with Python & Pygame]]> 14425801 366 Al Sweigart 1469901730 C 0 3.93 2012 Making Games with Python & Pygame
author: Al Sweigart
name: C
average rating: 3.93
book published: 2012
rating: 0
read at:
date added: 2022/09/02
shelves: currently-reading, computer-science-programming
review:

]]>
<![CDATA[Head First Programming: A learner's guide to programming using the Python language]]> 7002539 Head First Programming introduces the core concepts of writing computer programs -- variables, decisions, loops, functions, and objects -- which apply regardless of the programming language. This book offers concrete examples and exercises in the dynamic and versatile Python language to demonstrate and reinforce these concepts.

Learn the basic tools to start writing the programs that interest you, and get a better understanding of what software can (and cannot) do. When you're finished, you'll have the necessary foundation to learn any programming language or tackle any software project you choose.

With a focus on programming concepts, this book teaches you how to:


Understand the core features of all programming languages, including: variables, statements, decisions, loops, expressions, and operators
Reuse code with functions
Use library code to save time and effort
Select the best data structure to manage complex data
Write programs that talk to the Web
Share your data with other programs
Write programs that test themselves and help you avoid embarrassing coding errors.

Contents

Intro xxiii
1 Starting to Code: Finding Your Way
2 Textual Data: Every String Has Its Place
3 Functions: Let’s Get Organized
4 Data Files and Arrays: Sort It Out
5 Hashes and Databases: Putting Data in Its Place
6 Modular Programming: Keeping Things Straight
7 Building a Graphical User Interface: Going All Gooey
8 GUIs and Data: Data Entry Widgets
8 1/2 Exceptions and Message Boxes: Get the Message?
9 Graphical Interface Elements: Selecting the Right Tool
10 Custom Widgets and Classes: With an Object in Mind

Appendix i
Leftovers: The Top Ten Things (We Didn’t Cover)]]>
440 Paul Barry 0596802374 C 5 3.82 2008 Head First Programming: A learner's guide to programming using the Python language
author: Paul Barry
name: C
average rating: 3.82
book published: 2008
rating: 5
read at: 2020/05/17
date added: 2020/05/18
shelves: computer-science-programming, owned-ebook, owned-physical
review:
I'm giving this 5-stars because it covers most concepts well and is a brief introduction to them all � but it could've done it in less space by cutting out some of the quirkiness. It could've used that for more content, but it did well with what it had. This book is aimed at adults but is good enough for kids to get them programming with Python and understanding the basic concepts that I don't typically see in kids' books. I wish that it'd covered other languages as well that don't have the idioms of Python, or at least mentioned how they're different. I'll be trying the rest of the series for intros to other languages to see how well they handle those.
]]>
<![CDATA[Head First C: A Brain-Friendly Guide]]> 12447064 Head First C provides a complete learning experience for C and structured imperative programming. With a unique method that goes beyond syntax and how-to manuals, this guide not only teaches you the language, it helps you understand how to be a great programmer. You'll learn key areas such as language basics, pointers and pointer arithmetic, and dynamic memory management. Advanced topics include multi-threading and network programming—topics typically covered on a college-level course.

This book also features labs: in-depth projects intended to stretch your abilities, test your new skills, and build confidence. Head First C mimics the style of college-level C courses, making it ideal as an accessible textbook for students.

We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First C uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.]]>
629 David Griffiths 1449399916 C 0 4.22 2011 Head First C: A Brain-Friendly Guide
author: David Griffiths
name: C
average rating: 4.22
book published: 2011
rating: 0
read at:
date added: 2020/05/17
shelves: computer-science-programming, owned-physical
review:

]]>
<![CDATA[Terms of Service: Social Media and the Price of Constant Connection]]> 22328543 448 Jacob Silverman 0062282468 C 0 3.66 2015 Terms of Service: Social Media and the Price of Constant Connection
author: Jacob Silverman
name: C
average rating: 3.66
book published: 2015
rating: 0
read at:
date added: 2018/05/19
shelves: currently-reading, ap-reading-list, computer-science-programming, political-science
review:

]]>
<![CDATA[Object-Oriented vs. Functional Programming]]> 27835302
Technologist Richard Warburton, author of Java 8 Lambas, discusses similarities between these programming paradigms and points out that both FP and OOP are actually moving closer toward one another. One prominent example is the use of lambda expressions in Java and other OOP languages such as C#, C++, and Swift.]]>
46 Richard Warburton C 0 3.04 Object-Oriented vs. Functional Programming
author: Richard Warburton
name: C
average rating: 3.04
book published:
rating: 0
read at:
date added: 2017/11/15
shelves: currently-reading, computer-science-programming
review:

]]>