R's bookshelf: currently-reading en-US Mon, 05 May 2025 11:01:41 -0700 60 R's bookshelf: currently-reading 144 41 /images/layout/goodreads_logo_144.jpg The Last Time I Lied 36626748
Now a rising star in the NYC art scene, Emma turns her past into paintings.. They catch the attention of Francesca Harris-White, the socialite and wealthy owner of the very same Camp Nightingale--and when Francesca implores Emma to return to the camp as a painting counselor, Emma sees an opportunity to find closure and move on.

Yet, it is immediately clear that all is not right at Camp Nightingale. Already haunted by surfacing memories, Emma is suddenly plagued by a security camera pointed directly at her cabin, mounting mistrust from Francesca, and, most disturbing of all, cryptic clues Vivian apparently left behind about the camp's twisted origins. And as history begins to repeat itself and three girls go missing again, Emma must face threats from both man and nature in order to uncover all the buried secrets--including what really happened all those years ago.]]>
402 Riley Sager R 0 currently-reading 4.02 2018 The Last Time I Lied
author: Riley Sager
name: R
average rating: 4.02
book published: 2018
rating: 0
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date added: 2025/05/05
shelves: currently-reading
review:

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<![CDATA[Game Wizards: The Epic Battle for Dungeons & Dragons (Game Histories)]]> 56702083 The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators.

When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies.

Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the Satanic Panic accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D.

With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.]]>
368 Jon Peterson 0262542951 R 0 currently-reading 4.04 2021 Game Wizards: The Epic Battle for Dungeons & Dragons (Game Histories)
author: Jon Peterson
name: R
average rating: 4.04
book published: 2021
rating: 0
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date added: 2022/02/27
shelves: currently-reading
review:

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