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Vampire: the Masquerade

Elysium: the Elder Wars

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The Older the Blood

Immortal, they've lived for centuries, existing on the blood of thousands and watching all they love age and die. They're seen their own power ebb and flow and watched humans come and go, building and destroying. They've sired childer, made ghouls, formed alliances, begun romances and battled allies. They've existed on the brink, and now their emotions are dying.

The Deeper the Pain

For the more the elders experience, the more it takes to touch them. The entertainments of the past mean nothing to them, and the only way to fight the waning of the soul is with constant stimulation and more powerful emotions - hatred, anger and rage. Only in this way can the ancient undead feel alive.

Elysium: The Elder Wars includes:

* Systems for creating elder characters, characters who can date back millennia;
* The unique view elders have on the world around them, how to add them to a chronicle and how they manipulate other; and
* The secretive Gehenna cults and the elders who join them.

96 pages, Paperback

First published December 1, 1994

17 people want to read

About the author

Daniel Greenberg

13Ìýbooks
Daniel Greenberg is a video game and role-playing game designer and author. He has worked with publishing companies such as Palladium Books, Mayfair Games, Pulsar Games, and Last Unicorn Games, but probably most extensively with White Wolf on supplements to the Vampire: The Masquerade and other storyteller games. He has also written scripts for numerous video games, including: X-Men: The Mutant Wars, Vampire: The Masquerade - Redemption, Tenchu 2: Birth Of The Stealth Assassins, Star Control 3, Star Trek: Starfleet Academy, and many others, including educational titles for The Walt Disney Company.

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1,794 reviews16 followers
December 2, 2022
Offers insights into an earlier phase of Vampire, when the main conflict was Elders vs. Anarchs. Full review:
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